Sebastian Guimo is co-founder and CTO of dcSpark and co-founder of Paima Studios. dcSpark is one of the world's leading crypto ecosystem builders and has developed many new projects for the global blockchain ecosystem, including Flint wallet and Milkomeda. Milkomeda is an L2 protocol that provides EVM functionality to non-EVM blockchains. paima Studios, founded in April 2022, is a leading company at the forefront of the industry in enabling trustless web3. Focusing on building web primitives, the company is pioneering the Paima Engine, which is expected to become the new standard. Guimo moved to Tokyo in 2018 and prior to that was Co-VP of Engineering and Project Manager at EMURGO, where he was based in Kyoto for two years. Prior to moving to his beloved Japan, in 2015, he worked in the AI & Research group at Microsoft's headquarters in Seattle, where he was responsible for R&D. Ghimo's team built a product with hundreds of thousands of active users and led SD development that was leveraged by Coinbase and other large enterprises. As one of the preeminent talents in the blockchain ecosystem, Guimo is actively involved in the international crypto community, writing blog posts in online forums and on Medium, speaking as a panelist at multiple global events, and being active in multiple fields. Originally from the central Canadian city of Winnipeg, he received his Bachelor of Science degree from the University of Victoria on the west coast of Canada. As a student, he was passionate about natural language processing and machine learning, and in parallel, he devoted himself to self-study of the Japanese language, completing the JLPT (Japanese Language Proficiency Test) N1. These abilities were recognized when he became a member of Microsoft's development team, where his abilities were fully demonstrated when he created machine learning models. Computers have been a part of Guimo's life ever since he can remember. His father, a software engineer, gave him his first Windows 98 computer when he was four years old. Later, influenced by his mother's love of the arts, by the age of 12 he was working with ActionScript, creating and coding Adobe Flash animations and games. Never losing his passion for computers, at age 13 he began using TI-BASIC and programming complex games on the TI graphing calculator, and it was his father, a software engineer at the university, who first introduced him to more mainstream codes such as Java. This experience inspired Ghimo to study computer science and mathematics more deeply.